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On: Unrealistic work experience requirements

Why requiring years of experience with specific tools overlooks true developer potential.

LinkedIn post by Ari Arnbjörnsson on unrealistic AAA / Unreal Engine experience requirements
Relevant experience is a nice-to-have — good developers pick up tools

This resonates with me so much. I got my current role without having written production ready Golang code in my 12 years of software engineering (save for some exploratory development in Golang because I was looking for a faster way to get some bulk processing done and PHP / Nodejs wasn’t getting me anywhere, and looking over the shoulder of folks like Agiri Abraham Jr. for a 6 month stint)

I got the role and I took to Golang like a duck to water.

Granted, I’ve always been a polyglot and open to writing code in whatever language was required on the project but I was glad that my prospective manager saw this and decided to take a chance on me.

Thanks Sumeyye Bitomsky for not putting me in a box and affording me the opportunity to grow into the role (regardless of my overeager tendencies in my first few days 😂).

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